We develop advanced training and educational solutions for military and humanitarian organizations.
Our projects leverage cutting-edge technologies such as Unreal Engine to create real-time PC and VR simulations – delivering highly realistic, interactive, and scalable experiences.
With over 15 years of experience in military, humanitarian, gamification, and visualization domains, our team – based in Switzerland, France, and Estonia – combines deep industry knowledge with technical expertise. We’ve worked with leading organizations such as the United Nations, ICRC, and many others.
Rooted in the games industry, we’ve collaborated with top-tier developers worldwide. This unique blend of visual excellence, technical precision, and on-the-ground expertise allows us to design solutions that are not only effective and engaging but also operationally reliable.
Established by experienced technology leaders with deep expertise across IT, game development, and humanitarian sectors.
Co-Founder
Innovator in humanitarian training with 20+ years of experience in international law, immersive learning, and operational support. Founder of Phoenix Aegis, Vincent develops advanced training tools for organizations like the United Nations, ICRC, and Geneva Call. His expertise in crisis environments helps translate complex legal and ethical principles into practical, technology-driven solutions to strengthen decision-making and protect lives.
Co-Founder
Experienced humanitarian and training professional with 20+ years of leadership in international operations, capacity building, and innovation. Proven expertise in developing cutting-edge training solutions, managing multicultural teams, and applying technology for social impact. Strong background in the Swiss Army, international humanitarian law, and immersive training.
Co-Founder
Serial entrepreneur with over 25 years in the IT and game development industries. Anton has extensive experience in building and leading development teams, as well as creating training and educational solutions for large enterprises and humanitarian organizations. Worked on projects for United Nations, ICRC, and Geneva Call.
Our current project showcases what VR and PC-based training can achieve.
The De-Mining Simulation is designed to:
It allows trainees to complete the initial base training online, ensuring strong foundational knowledge before moving into field practice.
We're building a scalable platform with upcoming features such as:
A PC & VR-based training module that lets law enforcement officers practice identifying hidden drugs and chemical precursors aboard a simulated fishing vessel. The system combines realistic search-and-inspection scenarios with interactive testing tools to strengthen skills for real maritime operations.
Designed to:
It allows trainees to complete the initial base training online, ensuring strong foundational knowledge before moving into field practice.
We'd be happy to discuss potential collaboration.